import saito.objloader.*; OBJModel model; int nbilles=6; float vibrato; Systeme sys; void setup(){ size(700,600,P3D); frameRate(80); model = new OBJModel(this); model.debugMode(); model.load("Teddy.obj"); sys=new Systeme(nbilles); sys.init(); } void draw(){ vibrato+=0.15; background(0,50,90); sys.afficher(); }